General
API
GetTransform(ID: int) -> xform
Get transform parameters of an object.
returns: transform parameters
SetTransform(ID: int, transform: xform) -> None
Set transform parameters of an object.
transform: transform parameters
SetGravity(gravity: vec3) -> None
Set gravity.
gravity: gravity along each axis
Instantiate(ID: int, transform: xform) -> int
Create a new object from a given object template.
transform: transform parametersreturns: ID of the new object
SetActive(ID: int, active: bool) -> None
Set the active state of an object. An inactivated object will hide itself and lose its functions.
active: whether active
Execute(ID: int) -> None
Run another executor.
Destroy(ID: int) -> None
Destroy an object.
GetLanguage() -> Literal["English", "Chinese"]
Get the current game language.
returns: current game language