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Script ​

The Script section will introduce the scripting system of BME Pro.

Reading Suggestions ​

  • The scripting language used by BME Pro is JavaScript. This tutorial does not include a JavaScript tutorial. Please ensure you have a basic understanding of JavaScript syntax.

  • Please make sure you have a code editor installed on your computer, such as Visual Studio Code.

  • Before using scripts, it is recommended to download BME Script Typings to add BME Pro's code completion features to your editor.

  • After completing this section, you will be able to write scripts to create maps with unique mechanics and even customize your own BME Pro editor.

Data Types ​

Both Game Script and Editor Script can import and use the following 7 basic data types:

  • Float2
  • Float3
  • Float4
  • Quaternion
  • Bool3
  • Trans
  • ColorRGBA

For details, see BST/_Typings/utils/basicData.d.ts.

Released under the MIT License.